"""Palette-constrained dithering. Every routine takes the working image in CIELAB plus a per-pixel table of the palette indices that pixel is *allowed* to use (because the VIC-II only lets a given screen cell show a small set of colours), and returns an (H,W) image of chosen palette indices (0..15). Because the allowed set is per-pixel, error that diffuses across a cell boundary is automatically re-clamped to the neighbour cell's own colours -- exactly the constraint real C64 hardware imposes. """ from __future__ import annotations import numpy as np DITHER_MODES = ["bayer", "bluenoise", "yliluoma", "floyd", "atkinson", "stucki", "jarvis", "sierra", "sierra_lite", "burkes", "riemersma", "ostromoukhov", "none"] def _bayer_int(n: int) -> np.ndarray: """Integer Bayer matrix with values 0..n*n-1 (n a power of two).""" if n == 1: return np.array([[0]]) s = _bayer_int(n // 2) return np.block([ [4 * s + 0, 4 * s + 2], [4 * s + 3, 4 * s + 1], ]) def bayer_matrix(n: int) -> np.ndarray: """Normalised (0..1) Bayer threshold matrix of size n x n (n power of two). Thresholds are centred at (i + 0.5) / n^2 so they span (0,1) symmetrically -- normalising only once (not at every recursion level, which would compress the range and collapse the dither toward a single threshold).""" return (_bayer_int(n) + 0.5) / (n * n) def _gather_colors(palette_lab: np.ndarray, allowed: np.ndarray) -> np.ndarray: # allowed: (H,W,K) palette indices -> (H,W,K,3) Lab return palette_lab[allowed] def _ordered_core(img_lab, allowed, palette_lab, thr_full, strength=1.0): """Ordered dithering between each pixel's two best colours, using a supplied (H,W) threshold map (Bayer, blue-noise, ...). For every pixel we take its nearest and second-nearest allowed colour, project the pixel onto the segment between them, and the threshold decides which of the two to emit -- smooth blends without ever leaving the cell's legal colour set.""" H, W, _ = img_lab.shape colors = _gather_colors(palette_lab, allowed) # (H,W,K,3) d = np.sum((img_lab[:, :, None, :] - colors) ** 2, axis=-1) # (H,W,K) i1 = np.argmin(d, axis=-1) d2 = np.array(d) np.put_along_axis(d2, i1[..., None], np.inf, axis=-1) i2 = np.argmin(d2, axis=-1) yy, xx = np.indices((H, W)) c1 = colors[yy, xx, i1] # (H,W,3) c2 = colors[yy, xx, i2] seg = c2 - c1 seg_len2 = np.sum(seg * seg, axis=-1) + 1e-9 t = np.sum((img_lab - c1) * seg, axis=-1) / seg_len2 # projection 0..1 t = np.clip(t * strength, 0.0, 1.0) chosen = np.where(t > thr_full, i2, i1) return np.take_along_axis(allowed, chosen[..., None], axis=-1)[..., 0] def quantize_ordered(img_lab, allowed, palette_lab, strength=1.0, n=8): """Ordered (Bayer) dithering.""" H, W, _ = img_lab.shape yy, xx = np.indices((H, W)) thr = bayer_matrix(n) return _ordered_core(img_lab, allowed, palette_lab, thr[yy % n, xx % n], strength) _BLUENOISE = {} # cached void-and-cluster matrices, keyed by size def bluenoise_matrix(n: int = 64, sigma: float = 1.9) -> np.ndarray: """Tileable n x n blue-noise threshold matrix (0..1), via void-and-cluster (Ulichney). Like Bayer but with no regular cross-hatch grid -- the dot pattern is isotropic and organic, so gradients look far cleaner.""" if n in _BLUENOISE: return _BLUENOISE[n] rng = np.random.default_rng(12345) # toroidal Gaussian centred at (0,0); rolling it centres it on any pixel ax = np.minimum(np.arange(n), n - np.arange(n)) g = np.exp(-(ax[:, None] ** 2 + ax[None, :] ** 2) / (2 * sigma ** 2)) def roll(p): r, c = divmod(p, n) return np.roll(np.roll(g, r, axis=0), c, axis=1) binary = np.zeros((n, n), bool) ones = max(1, (n * n) // 10) for p in rng.choice(n * n, ones, replace=False): binary.flat[p] = True e = np.zeros((n, n)) for p in np.flatnonzero(binary): e += roll(p) # phase 1: even out the initial pattern (move tightest cluster -> largest void) while True: tc = int(np.argmax(np.where(binary.flat, e.flat, -np.inf))) binary.flat[tc] = False; e -= roll(tc) lv = int(np.argmin(np.where(binary.flat, np.inf, e.flat))) binary.flat[lv] = True; e += roll(lv) if lv == tc: break rank = np.full(n * n, -1, np.int64) proto = binary.copy(); ep = e.copy() # phase 2a: remove tightest clusters, ranking downward b = proto.copy(); e = ep.copy(); cnt = int(b.sum()) for r in range(cnt - 1, -1, -1): tc = int(np.argmax(np.where(b.flat, e.flat, -np.inf))) b.flat[tc] = False; e -= roll(tc); rank[tc] = r # phase 2b: fill largest voids, ranking upward b = proto.copy(); e = ep.copy() for r in range(cnt, n * n): lv = int(np.argmin(np.where(b.flat, np.inf, e.flat))) b.flat[lv] = True; e += roll(lv); rank[lv] = r m = (rank.reshape(n, n) + 0.5) / (n * n) _BLUENOISE[n] = m return m def quantize_bluenoise(img_lab, allowed, palette_lab, n=64): """Ordered dithering with a blue-noise mask instead of Bayer (no grid).""" H, W, _ = img_lab.shape yy, xx = np.indices((H, W)) thr = bluenoise_matrix(n) return _ordered_core(img_lab, allowed, palette_lab, thr[yy % n, xx % n]) def _quantize_diffusion(img_lab, allowed, palette_lab, kernel, divisor): """Generic serpentine error-diffusion constrained to per-pixel allowed sets.""" H, W, _ = img_lab.shape work = img_lab.astype(np.float64).copy() out = np.zeros((H, W), dtype=np.int64) pal = palette_lab for y in range(H): cols = range(W) if (y % 2 == 0) else range(W - 1, -1, -1) flip = 1 if (y % 2 == 0) else -1 for x in cols: allow = allowed[y, x] cand = pal[allow] diff = cand - work[y, x] k = int(allow[np.argmin(np.sum(diff * diff, axis=-1))]) out[y, x] = k err = work[y, x] - pal[k] for dx, dy, w in kernel: nx, ny = x + dx * flip, y + dy if 0 <= nx < W and 0 <= ny < H: work[ny, nx] += err * (w / divisor) return out # (dx, dy, weight) relative to current pixel, assuming left-to-right scan. _FLOYD = [(1, 0, 7), (-1, 1, 3), (0, 1, 5), (1, 1, 1)] _ATKINSON = [(1, 0, 1), (2, 0, 1), (-1, 1, 1), (0, 1, 1), (1, 1, 1), (0, 2, 1)] # Larger kernels spread error further -> smoother gradients (best for grayscale). _STUCKI = [(1, 0, 8), (2, 0, 4), (-2, 1, 2), (-1, 1, 4), (0, 1, 8), (1, 1, 4), (2, 1, 2), (-2, 2, 1), (-1, 2, 2), (0, 2, 4), (1, 2, 2), (2, 2, 1)] _JARVIS = [(1, 0, 7), (2, 0, 5), (-2, 1, 3), (-1, 1, 5), (0, 1, 7), (1, 1, 5), (2, 1, 3), (-2, 2, 1), (-1, 2, 3), (0, 2, 5), (1, 2, 3), (2, 2, 1)] # Sierra-3: like Jarvis but lighter third row -> a touch less smearing. _SIERRA = [(1, 0, 5), (2, 0, 3), (-2, 1, 2), (-1, 1, 4), (0, 1, 5), (1, 1, 4), (2, 1, 2), (-1, 2, 2), (0, 2, 3), (1, 2, 2)] # Sierra-Lite: tiny 3-tap kernel -> crisp, fast, minimal bleed across cells. _SIERRA_LITE = [(1, 0, 2), (-1, 1, 1), (0, 1, 1)] # Burkes: two-row Stucki relative -> smooth gradients, cheaper than Stucki. _BURKES = [(1, 0, 8), (2, 0, 4), (-2, 1, 2), (-1, 1, 4), (0, 1, 8), (1, 1, 4), (2, 1, 2)] def quantize_floyd(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _FLOYD, 16) def quantize_atkinson(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _ATKINSON, 8) def quantize_stucki(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _STUCKI, 42) def quantize_jarvis(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _JARVIS, 48) def quantize_sierra(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _SIERRA, 32) def quantize_sierra_lite(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _SIERRA_LITE, 4) def quantize_burkes(img_lab, allowed, palette_lab): return _quantize_diffusion(img_lab, allowed, palette_lab, _BURKES, 32) def _hilbert_path(W: int, H: int): """Sequence of (x,y) covering a WxH grid along a Hilbert space-filling curve (points outside the grid are skipped). Used by Riemersma dithering so the 1-D error trail stays spatially compact in 2-D.""" order = 1 while (1 << order) < max(W, H): order += 1 side = 1 << order pts = [] for d in range(side * side): rx = ry = 0 t = d x = y = 0 s = 1 while s < side: rx = 1 & (t // 2) ry = 1 & (t ^ rx) if ry == 0: # rotate quadrant if rx == 1: x = s - 1 - x y = s - 1 - y x, y = y, x x += s * rx y += s * ry t //= 4 s <<= 1 if x < W and y < H: pts.append((x, y)) return pts def quantize_riemersma(img_lab, allowed, palette_lab, qlen=16, ratio=1.0 / 16): """Riemersma dithering: error diffusion along a Hilbert curve with a decaying memory of recent errors (geometric weights). Spreads error in every direction without the directional grain of raster diffusion.""" H, W, _ = img_lab.shape pal = palette_lab out = np.zeros((H, W), dtype=np.int64) # geometric weights, most-recent first, summing to 1 (error-conserving) w = ratio ** (np.arange(qlen) / max(1, qlen - 1)) w = w / w.sum() hist = np.zeros((qlen, 3), dtype=np.float64) for x, y in _hilbert_path(W, H): target = img_lab[y, x] + w @ hist allow = allowed[y, x] cand = pal[allow] diff = cand - target k = int(allow[np.argmin(np.sum(diff * diff, axis=-1))]) out[y, x] = k hist[1:] = hist[:-1] hist[0] = img_lab[y, x] - pal[k] return out # Ostromoukhov variable-coefficient error diffusion ("A Simple and Efficient # Error-Diffusion Algorithm", SIGGRAPH 2001). The three forward coefficients # (right, below-left, below) vary with the *tone* being quantised, which breaks # up the worm artefacts of fixed-kernel diffusion. Table given at breakpoints # (luminance 0..255) and linearly interpolated; symmetric about 127.5. _OSTRO_KNOTS = np.array([ (0, 13, 0, 5), (1, 13, 0, 5), (2, 21, 0, 10), (3, 7, 0, 4), (4, 8, 0, 5), (10, 47, 3, 28), (15, 23, 3, 13), (16, 15, 3, 11), (32, 43, 7, 36), (64, 21, 8, 21), (96, 39, 7, 35), (112, 19, 7, 17), (127, 38, 8, 35), ], dtype=np.float64) def _ostro_coeffs(): """Build the 256x3 (normalised) Ostromoukhov coefficient table by interpolating the knot table and mirroring it about the midpoint.""" if "tab" in _BLUENOISE: # reuse the module cache dict return _BLUENOISE["tab"] xs = _OSTRO_KNOTS[:, 0] c = np.empty((256, 3)) half = np.arange(128) for j in range(3): c[:128, j] = np.interp(half, xs, _OSTRO_KNOTS[:, j + 1]) c[128:] = c[:128][::-1] # symmetric for the upper half c /= c.sum(axis=1, keepdims=True) _BLUENOISE["tab"] = c return c def quantize_ostromoukhov(img_lab, allowed, palette_lab): H, W, _ = img_lab.shape work = img_lab.astype(np.float64).copy() out = np.zeros((H, W), dtype=np.int64) pal = palette_lab coeffs = _ostro_coeffs() for y in range(H): ltr = (y % 2 == 0) cols = range(W) if ltr else range(W - 1, -1, -1) flip = 1 if ltr else -1 for x in cols: allow = allowed[y, x] cand = pal[allow] diff = cand - work[y, x] k = int(allow[np.argmin(np.sum(diff * diff, axis=-1))]) out[y, x] = k err = work[y, x] - pal[k] tone = int(np.clip(work[y, x, 0] * 2.55, 0, 255)) # L* (0..100) -> 0..255 cr, cdl, cd = coeffs[tone] for dx, dy, wgt in ((1, 0, cr), (-1, 1, cdl), (0, 1, cd)): nx, ny = x + dx * flip, y + dy if 0 <= nx < W and 0 <= ny < H: work[ny, nx] += err * wgt return out def quantize_yliluoma(img_lab, allowed, palette_lab, plan=16, n=8): """Yliluoma-style ordered dithering. For each pixel we greedily build a 'mixing plan' -- a list of `plan` palette entries (with repeats) from its allowed set whose running average best matches the target -- then index into the plan, sorted by lightness, with the Bayer threshold. Mixes more than two colours per cell, so flat-palette platforms get far richer apparent colour.""" H, W, _ = img_lab.shape colors = _gather_colors(palette_lab, allowed) # (H,W,K,3) yy, xx = np.indices((H, W)) running = np.zeros((H, W, 3)) # sum of chosen Lab chosen = np.empty((H, W, plan), dtype=np.int64) # local index into allowed for t in range(plan): # average if we appended each candidate next avg = (running[:, :, None, :] + colors) / (t + 1) d = np.sum((avg - img_lab[:, :, None, :]) ** 2, axis=-1) # (H,W,K) pick = np.argmin(d, axis=-1) # (H,W) chosen[:, :, t] = pick running = running + colors[yy, xx, pick] # sort each pixel's plan by the lightness (L*) of its colours plan_L = colors[yy[..., None], xx[..., None], chosen, 0] # (H,W,plan) order = np.argsort(plan_L, axis=-1) sorted_plan = np.take_along_axis(chosen, order, axis=-1) thr = bayer_matrix(n) idx = np.clip((thr[yy % n, xx % n] * plan).astype(np.int64), 0, plan - 1) local = np.take_along_axis(sorted_plan, idx[..., None], axis=-1)[..., 0] return np.take_along_axis(allowed, local[..., None], axis=-1)[..., 0] def quantize_none(img_lab, allowed, palette_lab): colors = _gather_colors(palette_lab, allowed) d = np.sum((img_lab[:, :, None, :] - colors) ** 2, axis=-1) i1 = np.argmin(d, axis=-1) return np.take_along_axis(allowed, i1[..., None], axis=-1)[..., 0] def quantize(img_lab, allowed, palette_lab, mode="bayer"): if mode == "bayer": return quantize_ordered(img_lab, allowed, palette_lab) if mode == "bluenoise": return quantize_bluenoise(img_lab, allowed, palette_lab) if mode == "yliluoma": return quantize_yliluoma(img_lab, allowed, palette_lab) if mode == "floyd": return quantize_floyd(img_lab, allowed, palette_lab) if mode == "atkinson": return quantize_atkinson(img_lab, allowed, palette_lab) if mode == "stucki": return quantize_stucki(img_lab, allowed, palette_lab) if mode == "jarvis": return quantize_jarvis(img_lab, allowed, palette_lab) if mode == "sierra": return quantize_sierra(img_lab, allowed, palette_lab) if mode == "sierra_lite": return quantize_sierra_lite(img_lab, allowed, palette_lab) if mode == "burkes": return quantize_burkes(img_lab, allowed, palette_lab) if mode == "riemersma": return quantize_riemersma(img_lab, allowed, palette_lab) if mode == "ostromoukhov": return quantize_ostromoukhov(img_lab, allowed, palette_lab) return quantize_none(img_lab, allowed, palette_lab)